Lost Ark cover art

games like

Lost Ark

Lost Ark leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION6 /10READS2 /10VARIANCE3 /10OPTIMIZATION9 /10

Like Lost Ark, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Lost Ark

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

World of Warcraft cover art
World of WarcraftPure Optimization · MMORPG

Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Rotation APM and mechanics matter in raids

full comparison →
Mount & Blade: Warband cover art
Mount & Blade: WarbandPure Optimization · sandbox medieval RPG

Both lean on reads about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Directional blocking with a real skill ceiling

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Elite Dangerous cover art
Elite DangerousPracticed Mastery · space sim

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (9 vs 8) - Ship build, trade routes, engineering grind

full comparison →
Deus Ex: Human Revolution cover art
Deus Ex: Human RevolutionPure Optimization · immersive sim RPG

Both lean on execution about the same (6 vs 5). Biggest difference: execution (6 vs 5) - Combat demands moderate aim; takedowns are execution-gated

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Clair Obscur: Expedition 33 cover art
Clair Obscur: Expedition 33Practiced Mastery · turn-based RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 0) - Bosses follow learnable scripted patterns

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Destiny 2 cover art
Destiny 2Practiced Mastery · looter shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 5) - Loot drops and rolls drive the chase.

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Monster Hunter: World cover art
Monster Hunter: WorldPracticed Mastery · hunting action RPG

Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 7) - Deliberate weapon timing against huge movesets

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System Shock 2 cover art
System Shock 2Pure Optimization · immersive sim shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 0) - All enemies are scripted with fixed patrol and attack routines

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Starfield cover art
StarfieldPracticed Mastery · space RPG

Both lean on variance about the same (3 vs 3). Biggest difference: optimization (9 vs 7) - Ship building, outpost, perk routing

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The Evil Within 2 cover art
The Evil Within 2Practiced Mastery · survival horror shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (9 vs 7) - Upgrade system, open-area routing and crafting are fully optimisable

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Palworld cover art
PalworldPure Optimization · survival crafter

Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 4) - Light shooter combat inputs

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Final Fantasy XIV cover art
Final Fantasy XIVPure Optimization · MMORPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 1) - Very little RNG in core content

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Game details

Released
2018
Developer
Tripod Studio
Platforms
PC
Modes
Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
IGDB critics
81/100
IGDB users
72/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasy