Magicka: Wizard Wars cover art

games like

Magicka: Wizard Wars

Magicka: Wizard Wars leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Strategy, Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION6 /10READS6 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Magicka: Wizard Wars, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Magicka: Wizard Wars

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Hitscan aim and ability timing in firefights

full comparison →
Brawl Stars cover art
Brawl StarsCompetitive PvP · mobile arena brawler

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 3) - Bush ambushes and power-cube spawns hide information

full comparison →
Awesomenauts cover art
AwesomenautsGrand Arena · 2D MOBA

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 6) - Builds, timings, and push economy solvable.

full comparison →
Battlefield 1 cover art
Battlefield 1Competitive PvP · WWI team shootercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Bolt-actions reward steady aim and timing

full comparison →
Super Smash Bros. for Wii U cover art
Super Smash Bros. for Wii UCompetitive PvP · platform fightercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Perfect pivots and precise aerial spacing reward sharp hands.

full comparison →
FIFA 18 cover art
FIFA 18Competitive PvP · football simulationcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Perfect stick skill and timing dominate dribbles and finishing

full comparison →
Naruto Shippuden: Ultimate Ninja Storm 4 cover art
Naruto Shippuden: Ultimate Ninja Storm 4Competitive PvP · anime arena fightercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 5) - Simple inputs; movement and substitution timing matter

full comparison →
Splatoon cover art
SplatoonCompetitive PvP · team ink shootercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Aim, swim-form movement and ink management are constant demands

full comparison →
Tom Clancy's Rainbow Six: Vegas cover art
Tom Clancy's Rainbow Six: VegasCompetitive PvP · tactical FPScross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Aim and snap-to-cover gunplay punish slow hands

full comparison →
Pro Evolution Soccer 6 cover art
Pro Evolution Soccer 6Competitive PvP · football simulationcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - First touch, through balls, and dribbles demand precise control

full comparison →
Dragon Ball Z: Budokai 3 cover art
Dragon Ball Z: Budokai 3Competitive PvP · anime fighting gamecross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 1) - Almost nothing random beyond minor clash inputs

full comparison →
Mortal Kombat: Armageddon cover art
Mortal Kombat: ArmageddonCompetitive PvP · fighting gamecross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Combo strings and kombat timing decide exchanges

full comparison →

Game details

Released
2014
Developer
Paradox Arctic
Platforms
PC
Modes
Multiplayer
IGDB critics
68/100
IGDB users
63/100
Role-playing (RPG)StrategyHack and slash/Beat 'em upAdventureActionFantasy