Marathon Infinity cover art

games like

Marathon Infinity

Marathon Infinity leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Shooter - then ranked by cheat-test profile.

EXECUTION7 /10READS2 /10VARIANCE1 /10OPTIMIZATION5 /10

12 games like Marathon Infinity

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Hyper Light Drifter cover art
Hyper Light DrifterPracticed Mastery · action-adventure

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Ace Combat 7: Skies Unknown cover art
Ace Combat 7: Skies UnknownPracticed Mastery · arcade flight combat

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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DOOM (2016) cover art
DOOM (2016)Pure Mechanics · arena FPS

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Aim, movement, glory-kill timing all peak.

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Max Payne 3 cover art
Max Payne 3Practiced Mastery · cinematic third-person shooter

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 1) - campaign scripted; vestigial multiplayer adds little

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Halo: Combat Evolved cover art
Halo: Combat EvolvedPracticed Mastery · sci-fi FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 3) - Multiplayer duels reward reading humans

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Call of Duty cover art
Call of DutyPracticed Mastery · WWII FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 3) - Light multiplayer prediction; campaign AI is scripted

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Wolfenstein II: The New Colossus cover art
Wolfenstein II: The New ColossusPure Mechanics · linear FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 1) - Enemies scripted in arena waves.

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Crysis 2 cover art
Crysis 2Practiced Mastery · sci-fi FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 1) - Scripted Ceph and soldiers follow fixed patterns

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Star Wars Jedi Knight: Jedi Academy cover art
Star Wars Jedi Knight: Jedi AcademyPracticed Mastery · action FPS

Both lean on execution about the same (7 vs 7). Biggest difference: variance (1 vs 2) - Mission order choice, otherwise fixed content

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Perfect Dark cover art
Perfect DarkPracticed Mastery · spy FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 3) - Multiplayer and clever sims add some human-style adaptation

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Warhammer 40,000: Space Marine 2 cover art
Warhammer 40,000: Space Marine 2Practiced Mastery · third-person action

Both lean on execution about the same (7 vs 7). Biggest difference: variance (1 vs 2) - Tyranid swarm spawns vary run to run

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Soldier of Fortune cover art
Soldier of FortunePure Mechanics · classic FPS

Both lean on execution about the same (7 vs 7). Biggest difference: variance (1 vs 2) - Campaign layouts and spawns are fixed

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Game details

Released
1996
Developer
Bungie
Franchise
Marathon
Platforms
iOS, Mac
Modes
Single player, Multiplayer
IGDB users
81/100
ShooterActionScience fiction