
games like
Mario Golf: Advance Tour
Mario Golf: Advance Tour leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.
Like Mario Golf: Advance Tour, but easier
Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.
12 games like Mario Golf: Advance Tour
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Standard FPS aim; numbers matter more than precision
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - scarce-ammo gunfights punish sloppy aim
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Action combat needs timing and aim.
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 4) - Random vault locations, guard patrols, and escrow rolls
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - loot drops add light randomness
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Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies are scripted; no adaptive opponent
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - aim and plasmid timing matter
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Bitterblack loot rolls and night spawns add managed randomness
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Climbing, driving and shootouts need moderate dexterity
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - real-time dodging and attack timing
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 4) - Gacha pulls and disc-drive substats gate power
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Action combat with dodges and combos but forgiving timing.
full comparison →Game details
- Released
- 2004
- Developer
- Camelot Software Planning
- Franchise
- Mario
- Platforms
- WiiU, GBA
- Modes
- Single player, Split screen
- IGDB critics
- 81/100
- IGDB users
- 68/100