Micro Machines V4 cover art

games like

Micro Machines V4

Micro Machines V4 leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing - then ranked by cheat-test profile.

EXECUTION7 /10READS2 /10VARIANCE3 /10OPTIMIZATION4 /10

Like Micro Machines V4, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Micro Machines V4

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Need for Speed: Rivals cover art
Need for Speed: RivalsPure Mechanics · open-world arcade racing

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
FlatOut: Ultimate Carnage cover art
FlatOut: Ultimate CarnagePure Mechanics · destruction racing

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Forza Horizon 3 cover art
Forza Horizon 3Practiced Mastery · open-world racer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Minor traffic and event variation

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Diddy Kong Racing cover art
Diddy Kong RacingPracticed Mastery · kart racer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 1) - Multiplayer item duels add mild prediction; AI is scripted.

full comparison →
Mario Kart: Super Circuit cover art
Mario Kart: Super CircuitPracticed Mastery · kart racer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 4) - Item boxes randomise every race

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Sonic & All-Stars Racing Transformed cover art
Sonic & All-Stars Racing TransformedTwitch Chaos · kart racer

Both lean on reads about the same (2 vs 2). Biggest difference: execution (7 vs 6) - Drift timing and transforming vehicle control reward practice

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Wreckfest cover art
WreckfestPure Mechanics · demolition racing

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 3) - Online derby PvP rewards ramming reads

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Blur cover art
BlurPure Mechanics · arcade combat racer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 3) - Human racers bait and time power-ups against you

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Split/Second cover art
Split/SecondPure Mechanics · action racer

Both lean on reads about the same (2 vs 2). Biggest difference: execution (7 vs 8) - Drafting, drifting and dodging collapsing set pieces.

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Re-Volt cover art
Re-VoltPure Mechanics · RC car racer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (2 vs 1) - Multiplayer item duels add a thin mind-game layer

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Dirt Showdown cover art
Dirt ShowdownPracticed Mastery · arcade demolition racer

Both lean on reads about the same (2 vs 2). Biggest difference: execution (7 vs 6) - Drifting, boosting and ramming need solid car control

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Dirt 5 cover art
Dirt 5Pure Mechanics · off-road arcade racer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Dynamic weather shifts grip unpredictably

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Game details

Released
2006
Developer
Supersonic Software
Platforms
PC, PSP, NDS, PS2
Modes
Single player, Split screen
IGDB critics
58/100
IGDB users
40/100
RacingAction