Monaco: What's Yours Is Mine cover art

games like

Monaco: What's Yours Is Mine

Monaco: What's Yours Is Mine leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy - then ranked by cheat-test profile.

EXECUTION5 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10

12 games like Monaco: What's Yours Is Mine

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Brothers in Arms: Earned in Blood cover art
Brothers in Arms: Earned in BloodPracticed Mastery · tactical WWII shooter

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Transistor cover art
TransistorPure Optimization · tactical action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Real-time and planned hybrid combat.

full comparison →
Mount & Blade: Warband cover art
Mount & Blade: WarbandPure Optimization · sandbox medieval RPG

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 2) - Multiplayer melee involves human feint-reading

full comparison →
7 Days to Die cover art
7 Days to DiePure Optimization · zombie survival crafter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Aim and movement during horde nights matter.

full comparison →
Magicka cover art
MagickaPracticed Mastery · spell-combo action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Typing element combos quickly mid-combat is the hands test

full comparison →
Shadow Tactics: Blades of the Shogun cover art
Shadow Tactics: Blades of the ShogunPracticed Mastery · real-time tactics

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Precise timing windows on simultaneous multi-character abilities matter

full comparison →
SWAT 4 cover art
SWAT 4Practiced Mastery · tactical shooter

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (7 vs 6) - tactics and equipment loadouts solvable

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The Bureau: XCOM Declassified cover art
The Bureau: XCOM DeclassifiedPure Optimization · tactical shooter

Both lean on variance about the same (3 vs 3). Biggest difference: execution (5 vs 4) - cover shooting timing is moderate

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SteamWorld Heist cover art
SteamWorld HeistPure Optimization · turn-based tactics

Both lean on variance about the same (3 vs 3). Biggest difference: execution (5 vs 4) - Manual aim and ricochet shots reward steady hands

full comparison →
Desperados III cover art
Desperados IIIPracticed Mastery · real-time tactics

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Simultaneous pause-and-execute actions demand precise timing coordination

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Resident Evil 7: Biohazard cover art
Resident Evil 7: BiohazardPracticed Mastery · first-person survival horrorcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Starfield cover art
StarfieldPracticed Mastery · space RPGcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →

Game details

Released
2013
Developer
Pocketwatch Games
Platforms
Linux, PC, Mac, X360, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
86/100
IGDB users
69/100
PuzzleStrategyAdventureIndieActionStealthParty