Monster Hunter 3 Ultimate cover art

games like

Monster Hunter 3 Ultimate

Monster Hunter 3 Ultimate leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION7 /10READS1 /10VARIANCE3 /10OPTIMIZATION8 /10

Like Monster Hunter 3 Ultimate, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Monster Hunter 3 Ultimate

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Elden Ring cover art
Elden RingPracticed Mastery · open-world soulslike

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Dodge timing and weapon spacing carry every fight.

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The Evil Within 2 cover art
The Evil Within 2Practiced Mastery · survival horror shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Open-zone combat demands solid aim and positioning

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Wuthering Waves cover art
Wuthering WavesPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Perfect dodges, Parry timing, and echo cancels are load-bearing

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Demon's Souls cover art
Demon's SoulsPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - World tendency and upgrade drops add mild noise.

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Elite Dangerous cover art
Elite DangerousPracticed Mastery · space sim

Both lean on variance about the same (3 vs 3). Biggest difference: execution (7 vs 6) - Flight controls, docking, combat aim

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Final Fantasy VII Rebirth cover art
Final Fantasy VII RebirthPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Materia crafting and summon rolls carry minor RNG

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Tales of Symphonia cover art
Tales of SymphoniaPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - All enemy and boss patterns are scripted

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Mount & Blade cover art
Mount & BladePracticed Mastery · medieval sandbox RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Directional blocking and couched-lance timing demand real skill

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Daemon X Machina cover art
Daemon X MachinaPracticed Mastery · mech action

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Loot drops add mild randomness

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Dark Souls III cover art
Dark Souls IIIPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: variance (3 vs 1) - fixed encounters converge after first sight

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Dishonored cover art
DishonoredPracticed Mastery · immersive sim

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 5) - Blink timing and combat inputs matter.

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Bloodborne cover art
BloodbornePracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Aggressive dodges and rally timing demand sharp hands.

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Game details

Released
2011
Developer
Capcom
Franchise
Monster Hunter
Platforms
3DS, WiiU
Modes
Single player, Multiplayer
IGDB critics
81/100
IGDB users
85/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureActionSandbox