Mortal Kombat cover art

games like

Mortal Kombat

Mortal Kombat leans Reads (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION7 /10READS8 /10VARIANCE1 /10OPTIMIZATION5 /10

Like Mortal Kombat, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

9 games like Mortal Kombat

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Injustice: Gods Among Us cover art
Injustice: Gods Among UsGrand Arena · 2D fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (5 vs 6) - Character tier matchups and stage interaction abuse reward study

full comparison →
Super Smash Bros. for Wii U cover art
Super Smash Bros. for Wii UCompetitive PvP · platform fighter

Both lean on execution about the same (7 vs 7). Biggest difference: reads (8 vs 7) - Ledge-trap and landing-trap guessing against humans never converges.

full comparison →
Brawlhalla cover art
BrawlhallaCompetitive PvP · platform fighter

Both lean on reads about the same (8 vs 8). Biggest difference: execution (7 vs 8) - Frame-tight inputs and recoveries decide stocks.

full comparison →
Tekken cover art
TekkenCompetitive PvP · 3D fighting game

Both lean on reads about the same (8 vs 8). Biggest difference: execution (7 vs 8) - Frame-tight inputs, juggle combos, movement demand trained hands

full comparison →
SoulCalibur VI cover art
SoulCalibur VIGrand Arena · weapons fighting game

Both lean on reads about the same (8 vs 8). Biggest difference: execution (7 vs 8) - Reversal Edge timing and long lethal hit strings require tight execution

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Tekken Tag Tournament cover art
Tekken Tag TournamentGrand Arena · tag fighting game

Both lean on reads about the same (8 vs 8). Biggest difference: execution (7 vs 8) - Tag combos and netsu juggles demand precise inputs

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Street Fighter II' Turbo cover art
Street Fighter II' TurboCompetitive PvP · fighting game

Both lean on reads about the same (8 vs 8). Biggest difference: execution (7 vs 8) - Charge timing and anti-air reactions at turbo speed

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Marvel vs. Capcom: Clash of Super Heroes cover art
Marvel vs. Capcom: Clash of Super HeroesCompetitive PvP · tag fighting game

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Chain combos, assists and infinites demand fast precise hands

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The King of Fighters '98 cover art
The King of Fighters '98Competitive PvP · fighting game

Both lean on reads about the same (8 vs 8). Biggest difference: execution (7 vs 8) - Strict inputs, short hops, tight punishes

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Game details

Released
2011
Developer
NetherRealm Studios
Franchise
Mortal Kombat
Platforms
PS3, PC, Vita, X360
Modes
Single player, Multiplayer
IGDB critics
85/100
IGDB users
82/100
FightingActionFantasyHorror