MotoGP 20 cover art

games like

MotoGP 20

MotoGP 20 leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing, Simulator - then ranked by cheat-test profile.

EXECUTION8 /10READS1 /10VARIANCE2 /10OPTIMIZATION6 /10

Like MotoGP 20, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like MotoGP 20

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Need for Speed III: Hot Pursuit cover art
Need for Speed III: Hot PursuitPracticed Mastery · arcade racing

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Clean cornering at top speed is the entire skill test

full comparison →
Burnout 3: Takedown cover art
Burnout 3: TakedownPure Mechanics · arcade combat racer

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 2) - Online rivals bait slams, modestly

full comparison →
Dirt 3 cover art
Dirt 3Practiced Mastery · rally racing

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - Racing the clock or scripted AI, nobody adapts

full comparison →
Dirt Rally cover art
Dirt RallyPure Mechanics · rally simulator

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 9) - Unforgiving car control on loose surfaces is the entire test

full comparison →
Gran Turismo 5 cover art
Gran Turismo 5Practiced Mastery · racing simulator

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Tracks and physics are deterministic

full comparison →
Colin McRae Rally 2.0 cover art
Colin McRae Rally 2.0Pure Mechanics · rally racing sim

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - Time-trial format - no adaptive opponent on the stage

full comparison →
F-Zero X cover art
F-Zero XPure Mechanics · futuristic racer

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - X Cup random tracks are a minor mode

full comparison →
Project CARS cover art
Project CARSPracticed Mastery · racing simulator

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 2) - Online racecraft against humans adds light positional prediction

full comparison →
Burnout Revenge cover art
Burnout RevengePure Mechanics · arcade combat racer

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 2) - Rivals are mostly scripted aggression

full comparison →
Forza Motorsport 4 cover art
Forza Motorsport 4Practiced Mastery · racing simulator

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - minor race incident randomness

full comparison →
Rock n' Roll Racing cover art
Rock n' Roll RacingPracticed Mastery · combat racer

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Isometric cornering and weapon timing carry races.

full comparison →
1080° Snowboarding cover art
1080° SnowboardingPure Mechanics · snowboarding racer

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Courses are fixed and visible

full comparison →

Game details

Released
2020
Developer
Milestone
Platforms
Stadia, PS4, PC, XONE, Switch
Modes
Single player, Multiplayer
IGDB critics
80/100
IGDB users
80/100
RacingSimulatorSportNon-fiction