Naruto Shippuden: Ultimate Ninja Storm Generations cover art

games like

Naruto Shippuden: Ultimate Ninja Storm Generations

Naruto Shippuden: Ultimate Ninja Storm Generations leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION6 /10READS6 /10VARIANCE1 /10OPTIMIZATION4 /10

Like Naruto Shippuden: Ultimate Ninja Storm Generations, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Naruto Shippuden: Ultimate Ninja Storm Generations

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dragon Ball Z: Budokai 3 cover art
Dragon Ball Z: Budokai 3Competitive PvP · anime fighting game

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Mortal Kombat: Armageddon cover art
Mortal Kombat: ArmageddonCompetitive PvP · fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Combo strings and kombat timing decide exchanges

full comparison →
Mortal Kombat Trilogy cover art
Mortal Kombat TrilogyCompetitive PvP · fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Dial-a-combo inputs and run-meter pressure demand fast hands

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Jump Force cover art
Jump ForceCompetitive PvP · anime arena fighter

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 5) - 3D arena combos with generous tracking

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Mortal Kombat vs. DC Universe cover art
Mortal Kombat vs. DC UniverseCompetitive PvP · crossover fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Juggle combos and klose kombat timing

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Dragon Ball GT: Final Bout cover art
Dragon Ball GT: Final BoutCompetitive PvP · anime fighting game

Both lean on execution about the same (6 vs 6). Biggest difference: reads (6 vs 5) - Human opponents bait and adapt in versus play

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ARMS cover art
ARMSCompetitive PvP · arena fighting game

Both lean on execution about the same (6 vs 6). Biggest difference: reads (6 vs 7) - Whiff-punish games against adapting humans

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PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Items and four-player chaos add mild randomness.

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TagPro cover art
TagProCompetitive PvP · online capture-the-flagcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Ball handling, boosts and juke precision decide grabs

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Pro Evolution Soccer 6 cover art
Pro Evolution Soccer 6Competitive PvP · football simulationcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - First touch, through balls, and dribbles demand precise control

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Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Precise platforming through player-built obstacle courses is the ceiling

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FIFA Soccer 09 cover art
FIFA Soccer 09Competitive PvP · football simulationcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (6 vs 7) - Dribbling, timed tackles and finishing demand precise inputs

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Game details

Released
2012
Developer
CyberConnect2
Franchise
Naruto
Platforms
PS3, X360
Modes
Single player, Multiplayer, Split screen
IGDB critics
77/100
IGDB users
70/100
FightingAction