Phantasmagoria 2: A Puzzle of Flesh cover art

games like

Phantasmagoria 2: A Puzzle of Flesh

Phantasmagoria 2: A Puzzle of Flesh leans Optimization (Light / Casual). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE1 /10OPTIMIZATION2 /10

12 games like Phantasmagoria 2: A Puzzle of Flesh

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Finding Paradise cover art
Finding ParadiseLight / Casual · narrative RPG

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

full comparison →
The Walking Dead cover art
The Walking DeadLight / Casual · narrative adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Quick-time prompts are forgiving and rarely fail the story

full comparison →
Batman: The Telltale Series cover art
Batman: The Telltale SeriesLight / Casual · narrative adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Quick-time combat is choreography, not skill

full comparison →
Grim Fandango Remastered cover art
Grim Fandango RemasteredLight / Casual · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill ceiling, point-and-click

full comparison →
Circle of Blood cover art
Circle of BloodLight / Casual · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

full comparison →
Broken Sword: The Smoking Mirror cover art
Broken Sword: The Smoking MirrorLight / Casual · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

full comparison →
Little Misfortune cover art
Little MisfortuneLight / Casual · narrative adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (1 vs 2) - Choice outcomes hidden on first play

full comparison →
Day of the Tentacle Remastered cover art
Day of the Tentacle RemasteredLight / Casual · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

full comparison →
Kentucky Route Zero cover art
Kentucky Route ZeroLight / Casual · magical realist adventure

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (2 vs 3) - There is no puzzle layer; the game resists solvability by design

full comparison →
Full Throttle Remastered cover art
Full Throttle RemasteredLight / Casual · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

full comparison →
Gone Home cover art
Gone HomeLight / Casual · narrative explorationcross-genre

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

full comparison →
The Stanley Parable: Ultra Deluxe cover art
The Stanley Parable: Ultra DeluxeLight / Casual · narrative walking simcross-genre

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

full comparison →

Game details

Released
1996
Developer
Sierra Entertainment
Platforms
PC, DOS
Modes
Single player
IGDB users
85/100
Point-and-clickPuzzleAdventureScience fictionHorrorDrama