Picross 3D Round 2 cover art

games like

Picross 3D Round 2

Picross 3D Round 2 leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Puzzle - then ranked by cheat-test profile.

EXECUTION2 /10READS0 /10VARIANCE1 /10OPTIMIZATION9 /10

12 games like Picross 3D Round 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Outer Wilds cover art
Outer WildsPure Optimization · exploration mystery

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

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Portal 2 cover art
Portal 2Pure Optimization · first-person puzzle

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Portal placement requires some precision but timing is lenient.

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The Talos Principle cover art
The Talos PrinciplePure Optimization · first-person puzzle

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Carrying items and timing fan avoidance is trivial

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Fez cover art
FezPure Optimization · puzzle platformer

Both lean on execution about the same (2 vs 2). Biggest difference: variance (1 vs 0) - World is fixed and deterministic

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Machinarium cover art
MachinariumPure Optimization · puzzle adventure

Both lean on execution about the same (2 vs 2). Biggest difference: variance (1 vs 2) - Arcade mini-games add minor randomness but are skipable

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World of Goo cover art
World of GooPure Optimization · physics construction puzzle

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Placing goo balls needs only mild precision

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Antichamber cover art
AntichamberPure Optimization · non-Euclidean puzzle

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Navigation has no twitch demands

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Deponia cover art
DeponiaPure Optimization · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Point-and-click with no timing elements

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The Longest Journey cover art
The Longest JourneyPure Optimization · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Pure point-and-click with no time pressure

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The Swapper cover art
The SwapperPure Optimization · puzzle platformer

Both lean on execution about the same (2 vs 2). Biggest difference: variance (1 vs 0) - Deterministic rooms with no hidden state

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Thimbleweed Park cover art
Thimbleweed ParkPure Optimization · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Classic SCUMM-style interface with no twitch elements

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Captain Toad: Treasure Tracker cover art
Captain Toad: Treasure TrackerPure Optimization · puzzle platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Gentle navigation, no jumping, light timing

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Game details

Released
2015
Developer
HAL Laboratory
Franchise
Picross
Platforms
3DS
Modes
Single player
IGDB critics
80/100
IGDB users
87/100
Puzzle