Pocket Mortys cover art

games like

Pocket Mortys

Pocket Mortys leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Simulator - then ranked by cheat-test profile.

EXECUTION1 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10

12 games like Pocket Mortys

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Planescape: Torment cover art
Planescape: TormentPure Optimization · narrative RPG

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →
Stardew Valley cover art
Stardew ValleyPure Optimization · farming life sim

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - No adaptive opponent exists

full comparison →
Dragon Age: Origins cover art
Dragon Age: OriginsPure Optimization · tactical RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Tactical pause combat, low input demand

full comparison →
Persona 5 cover art
Persona 5Pure Optimization · social sim JRPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Palace enemies use fixed weaknesses

full comparison →
The Elder Scrolls III: Morrowind cover art
The Elder Scrolls III: MorrowindPure Optimization · open-world RPG

Both lean on variance about the same (3 vs 3). Biggest difference: execution (1 vs 2) - Dice-roll combat ignores aim skill

full comparison →
Plants vs. Zombies cover art
Plants vs. ZombiesPure Optimization · tower defense

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Zombie waves follow set compositions

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Animal Crossing: New Horizons cover art
Animal Crossing: New HorizonsPure Optimization · life sim

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - NPCs are scripted.

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Pokémon Blue Version cover art
Pokémon Blue VersionPure Optimization · monster-collecting RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 0) - Menu battles have no physical component

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Game Dev Tycoon cover art
Game Dev TycoonPure Optimization · business tycoon

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - No adaptive human competitor to model

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Slime Rancher cover art
Slime RancherPure Optimization · farming sim

Both lean on variance about the same (3 vs 3). Biggest difference: execution (1 vs 2) - Vacuum aiming is gentle.

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Ni no Kuni: Wrath of the White Witch cover art
Ni no Kuni: Wrath of the White WitchPure Optimization · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Hybrid action-turn combat, low input demand

full comparison →
The Curse of Monkey Island cover art
The Curse of Monkey IslandPure Optimization · point-and-click adventurecross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (1 vs 0) - pointing and clicking only

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Game details

Released
2016
Developer
Big Pixel Studios
Franchise
Rick and Morty
Platforms
Android, iOS, Mobile
Modes
Single player
IGDB critics
62/100
IGDB users
70/100
Role-playing (RPG)SimulatorAdventureScience fictionComedy