Pokémon Bank cover art

games like

Pokémon Bank

Pokémon Bank leans Optimization (Light / Casual). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

No genre data yet for this game - ranked by cheat-test profile only.

EXECUTION0 /10READS0 /10VARIANCE0 /10OPTIMIZATION1 /10

12 games like Pokémon Bank

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Beginner's Guide cover art
The Beginner's GuideLight / Casual · narrative walking sim

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

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The Walking Dead: Season Two cover art
The Walking Dead: Season TwoLight / Casual · narrative adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Occasional QTEs with generous timing

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Gone Home cover art
Gone HomeLight / Casual · narrative exploration

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - Notes and items are fixed.

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ABZÛ cover art
ABZÛLight / Casual · exploration adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Gentle swimming controls, no fail states

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The Stanley Parable: Ultra Deluxe cover art
The Stanley Parable: Ultra DeluxeLight / Casual · narrative walking sim

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - Hidden endings to discover.

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Everybody's Gone to the Rapture cover art
Everybody's Gone to the RaptureLight / Casual · walking simulator

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - Story fragments hidden until found

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Tacoma cover art
TacomaLight / Casual · narrative exploration

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - Story is fixed; nothing hidden behind randomness.

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Florence cover art
FlorenceLight / Casual · interactive narrative

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Gentle touch vignettes with no fail state

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Dear Esther cover art
Dear EstherLight / Casual · walking simulator

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - Narration fragments are semi-randomised between playthroughs.

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Virginia cover art
VirginiaLight / Casual · narrative walking sim

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - Story beats are fixed, only interpretation varies

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A Bird Story cover art
A Bird StoryLight / Casual · narrative vignette

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Walking through scenes is the only input

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Milk Inside a Bag of Milk Inside a Bag of Milk cover art
Milk Inside a Bag of Milk Inside a Bag of MilkLight / Casual · narrative visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (0 vs 1) - branching text has minor unpredictability

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Game details

Released
2013
Developer
Nintendo
Franchise
Pokémon
Platforms
3DS
IGDB users
57/100