QWOP cover art

games like

QWOP

QWOP leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Sport, Indie - then ranked by cheat-test profile.

EXECUTION9 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10

12 games like QWOP

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Thumper cover art
ThumperPure Mechanics · rhythm action

Both lean on execution about the same (9 vs 9). Otherwise the profiles match closely.

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Celeste cover art
CelestePure Mechanics · precision platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 10) - Pixel-perfect dashes and wavedashes are the entire skill.

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Serious Sam: The First Encounter cover art
Serious Sam: The First EncounterPure Mechanics · arena wave shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Sustained accurate fire against enormous enemy hordes demands constant aim

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Furi cover art
FuriPure Mechanics · boss rush action

Both lean on execution about the same (9 vs 9). Biggest difference: reads (0 vs 1) - Bosses are scripted patterns, however adversarial they feel

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VVVVVV cover art
VVVVVVPure Mechanics · precision platformer

Both lean on execution about the same (9 vs 9). Biggest difference: variance (1 vs 0) - Every hazard is fixed and visible

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Colin McRae: Dirt 2 cover art
Colin McRae: Dirt 2Pure Mechanics · rally racing

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - precise rally driving and braking required

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Skate 3 cover art
Skate 3Pure Mechanics · skateboarding simulation

Both lean on execution about the same (9 vs 9). Biggest difference: variance (1 vs 2) - Physics jank can produce unexpected results on complex terrain

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Getting Over It with Bennett Foddy cover art
Getting Over It with Bennett FoddyPure Mechanics · precision climbing game

Both lean on execution about the same (9 vs 9). Biggest difference: variance (1 vs 0) - Fully deterministic physics and terrain

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Trials Fusion cover art
Trials FusionPure Mechanics · physics motocross platformer

Both lean on execution about the same (9 vs 9). Biggest difference: variance (1 vs 0) - Deterministic physics, known tracks

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Muse Dash cover art
Muse DashPure Mechanics · rhythm game

Both lean on execution about the same (9 vs 9). Biggest difference: variance (1 vs 0) - Fully deterministic note charts

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Star Wars Episode I: Racer cover art
Star Wars Episode I: RacerPure Mechanics · futuristic racercross-genre

Both lean on execution about the same (9 vs 9). Otherwise the profiles match closely.

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Super Mario Odyssey cover art
Super Mario OdysseyPure Mechanics · 3D platformercross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Precise platforming and capture-move tech ceiling.

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Game details

Released
2008
Developer
Bennett Foddy
Platforms
browser, Android, Mobile
Modes
Single player, Multiplayer
IGDB users
75/100
SportIndieActionComedy