Rampage: Total Destruction cover art

games like

Rampage: Total Destruction

Rampage: Total Destruction leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION4 /10READS1 /10VARIANCE1 /10OPTIMIZATION3 /10

12 games like Rampage: Total Destruction

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Fighting Force cover art
Fighting ForcePracticed Mastery · 3D beat 'em up

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Crowd control and weapon swings need basic timing

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Mortal Kombat: Shaolin Monks cover art
Mortal Kombat: Shaolin MonksPracticed Mastery · action brawler

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Combo juggling and launcher timing carry combat

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True Crime: Streets of LA cover art
True Crime: Streets of LAPracticed Mastery · open-world action

Both lean on execution about the same (4 vs 5). Biggest difference: execution (4 vs 5) - Driving, shooting, and brawling reflexes

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The Matrix: Path of Neo cover art
The Matrix: Path of NeoPracticed Mastery · cinematic action game

Both lean on variance about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Combo chains and bullet-dodge timing ask moderate hands

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Golden Axe II cover art
Golden Axe IIPure Mechanics · beat-em-up

Both lean on optimization about the same (3 vs 3). Biggest difference: execution (4 vs 6) - melee combo and dodge timing vs enemies

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A Hat in Time cover art
A Hat in TimePracticed Mastery · 3D collectathoncross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Astro Bot cover art
Astro BotPracticed Mastery · 3D platformercross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Aliens: Colonial Marines cover art
Aliens: Colonial MarinesPracticed Mastery · sci-fi FPScross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Sackboy: A Big Adventure cover art
Sackboy: A Big AdventurePracticed Mastery · 3D platformercross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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BioShock Infinite cover art
BioShock InfinitePracticed Mastery · linear FPScross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Skyline traversal and aiming reward inputs.

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Uncharted 4: A Thief's End cover art
Uncharted 4: A Thief's EndPracticed Mastery · cinematic actioncross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Cover shooting and platforming reward timing.

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Tomb Raider (2013) cover art
Tomb Raider (2013)Practiced Mastery · action adventurecross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Bow aim, QTEs, and platforming timing matter.

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Game details

Released
2006
Developer
Pipeworks Software
Platforms
NGC, Wii, PS2
Modes
Single player, Split screen
IGDB critics
51/100
IGDB users
62/100
FightingActionComedy