Rogue Warrior cover art

games like

Rogue Warrior

Rogue Warrior leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Tactical - then ranked by cheat-test profile.

EXECUTION4 /10READS1 /10VARIANCE1 /10OPTIMIZATION3 /10

12 games like Rogue Warrior

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Manhunt cover art
ManhuntPracticed Mastery · stealth horror

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (3 vs 5) - Shadow routes and lure tactics are learnable

full comparison →
Freedom Fighters cover art
Freedom FightersPracticed Mastery · squad shooter

Both lean on reads about the same (1 vs 1). Biggest difference: optimization (3 vs 5) - Charisma economy and mission order across the map

full comparison →
Army of Two cover art
Army of TwoPracticed Mastery · co-op third-person shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Cover shooting and co-op timing

full comparison →
Metal Gear Solid 4: Guns of the Patriots cover art
Metal Gear Solid 4: Guns of the PatriotsPracticed Mastery · stealth action

Both lean on execution about the same (4 vs 5). Biggest difference: optimization (3 vs 6) - camo, gear, and route knowledge per act

full comparison →
Sniper Elite V2 cover art
Sniper Elite V2Practiced Mastery · stealth sniper shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 6) - Ballistics-compensated long shots demand steady precise aim

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The Saboteur cover art
The SaboteurPracticed Mastery · open-world action

Both lean on execution about the same (4 vs 5). Biggest difference: optimization (3 vs 6) - Plotting demolition targets and escape routes is the game

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Sniper: Ghost Warrior cover art
Sniper: Ghost WarriorPracticed Mastery · sniping shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 6) - Accounting for wind and drop on long shots demands steady aim

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Brothers in Arms: Road to Hill 30 cover art
Brothers in Arms: Road to Hill 30Practiced Mastery · tactical WWII shooter

Both lean on reads about the same (1 vs 1). Biggest difference: optimization (3 vs 6) - Fix-and-flank squad tactics are the core puzzle

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A Hat in Time cover art
A Hat in TimePracticed Mastery · 3D collectathoncross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Astro Bot cover art
Astro BotPracticed Mastery · 3D platformercross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Aliens: Colonial Marines cover art
Aliens: Colonial MarinesPracticed Mastery · sci-fi FPScross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Sackboy: A Big Adventure cover art
Sackboy: A Big AdventurePracticed Mastery · 3D platformercross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

full comparison →

Game details

Released
2009
Developer
Rebellion Developments
Platforms
PS3, PC, X360
Modes
Single player, Multiplayer
IGDB critics
54/100
IGDB users
42/100
ShooterTacticalActionStealthSandbox