S.T.A.L.K.E.R.: Shadow of Chernobyl cover art

games like

S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION5 /10READS1 /10VARIANCE5 /10OPTIMIZATION6 /10

12 games like S.T.A.L.K.E.R.: Shadow of Chernobyl

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Middle-earth: Shadow of Mordor cover art
Middle-earth: Shadow of MordorPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: variance (5 vs 4) - Procedural captains with hidden strengths and weaknesses

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Borderlands cover art
BorderlandsPracticed Mastery · looter shooter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Bandits and skags are scripted

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Rogue Legacy cover art
Rogue LegacyPracticed Mastery · platformer roguelite

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Castle enemies are scripted; no adaptive opponent exists

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Crisis Core: Final Fantasy VII cover art
Crisis Core: Final Fantasy VIIPracticed Mastery · action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - no adaptive opponent

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Children of Morta cover art
Children of MortaPracticed Mastery · action roguelike

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Enemies are scripted hack-and-slash fodder.

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Kingdom Hearts: Chain of Memories cover art
Kingdom Hearts: Chain of MemoriesPracticed Mastery · card-based action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (5 vs 4) - Card draws and sleights add draw luck

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Grounded cover art
GroundedPracticed Mastery · survival crafting

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Insect AI is scripted; no adaptive opponent

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Once Human cover art
Once HumanPracticed Mastery · open-world survival shooter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Deviant creatures follow scripted attack patterns only

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Deep Rock Galactic cover art
Deep Rock GalacticPracticed Mastery · co-op first-person shootercross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Accurate shooting and mobility across 3D cave terrain is demanding

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Resident Evil Revelations 2 cover art
Resident Evil Revelations 2Practiced Mastery · survival horrorcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (5 vs 4) - First-run scares, unknown layouts, raid mode loot rolls.

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Condemned: Criminal Origins cover art
Condemned: Criminal OriginsPracticed Mastery · first-person horrorcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (5 vs 4) - Unpredictable ambushes on a first playthrough

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Five Nights at Freddy's 2 cover art
Five Nights at Freddy's 2Systems & Chaos · survival horrorcross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Mask, flashlight, and music box juggling demands fast hands

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Game details

Released
2007
Developer
GSC Game World
Franchise
S.T.A.L.K.E.R.
Platforms
PS4, PC, XONE, Switch
Modes
Single player, Multiplayer
IGDB critics
80/100
IGDB users
81/100
ShooterRole-playing (RPG)ActionScience fictionHorrorSurvivalStealthSandboxOpen world