Silent Hill: Book of Memories cover art

games like

Silent Hill: Book of Memories

Silent Hill: Book of Memories leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION4 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10

12 games like Silent Hill: Book of Memories

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Minecraft Dungeons cover art
Minecraft DungeonsPracticed Mastery · dungeon crawler

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

full comparison →
Middle-earth: Shadow of Mordor cover art
Middle-earth: Shadow of MordorPracticed Mastery · open-world action

Both lean on variance about the same (4 vs 4). Biggest difference: execution (4 vs 5) - Counter-timing combat and stealth execution

full comparison →
Dead Island cover art
Dead IslandPracticed Mastery · zombie action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 5) - first-person melee timing and stamina

full comparison →
Cult of the Lamb cover art
Cult of the LambPure Optimization · roguelite management

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (6 vs 7) - Cult management and build synergies dominate.

full comparison →
Moonlighter cover art
MoonlighterPure Optimization · shopkeeper roguelite

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (6 vs 7) - Price discovery and shop economy are the real game

full comparison →
Final Fantasy XV cover art
Final Fantasy XVPracticed Mastery · action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 2) - Loot and ascension variance

full comparison →
Yakuza 0 cover art
Yakuza 0Practiced Mastery · action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 2) - Minor drop randomness

full comparison →
Torchlight II cover art
Torchlight IIPure Optimization · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (6 vs 8) - Skill trees and gear synergies decide character power

full comparison →
Palworld cover art
PalworldPure Optimization · survival crafter

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (6 vs 8) - Base automation, breeding chains, gear progression

full comparison →
Dead Rising 2 cover art
Dead Rising 2Practiced Mastery · open-world survival action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 5) - Crowd-clearing combat needs competence, not twitch mastery

full comparison →
SteamWorld Dig cover art
SteamWorld DigPracticed Mastery · mining platformercross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

full comparison →
State of Decay cover art
State of DecayPracticed Mastery · zombie survival managementcross-genre

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

full comparison →

Game details

Released
2012
Developer
WayForward
Franchise
Silent Hill
Platforms
Vita
Modes
Single player, Multiplayer, Co-operative
IGDB critics
63/100
IGDB users
60/100
Hack and slash/Beat 'em upAdventureActionHorrorSurvival