Soulstice cover art

games like

Soulstice

Soulstice leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION7 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10

Like Soulstice, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Soulstice

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Teenage Mutant Ninja Turtles IV: Turtles in Time cover art
Teenage Mutant Ninja Turtles IV: Turtles in TimePracticed Mastery · arcade beat 'em up

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Momodora: Reverie Under the Moonlight cover art
Momodora: Reverie Under the MoonlightPracticed Mastery · action platformer metroidvania

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Astral Chain cover art
Astral ChainPracticed Mastery · character action

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Streets of Rage 3 cover art
Streets of Rage 3Practiced Mastery · beat 'em up

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Strider (2014) cover art
Strider (2014)Practiced Mastery · action platformer metroidvania

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Bosses follow fixed scripted patterns

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God of War Ragnarok cover art
God of War RagnarokPracticed Mastery · action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parry timing and combo execution in combat

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Ghost of Tsushima cover art
Ghost of TsushimaPracticed Mastery · open-world action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parry and stance timing carry duels and standoffs

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Dying Light cover art
Dying LightPracticed Mastery · parkour survival

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parkour traversal and melee timing demanding.

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Kingdom Hearts II cover art
Kingdom Hearts IIPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (5 vs 6) - Forms, abilities, and boss study reward labbing

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DmC: Devil May Cry cover art
DmC: Devil May CryPracticed Mastery · character action

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Color-coded enemies dictate fixed answers

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Marvel's Spider-Man 2 cover art
Marvel's Spider-Man 2Practiced Mastery · action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Symbiote and dual-hero combat demands inputs.

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Game details

Released
2022
Developer
Reply Game Studio
Platforms
Series X|S, PS4, PC, PS5
Modes
Single player
IGDB critics
66/100
IGDB users
65/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasyHorror