Space Channel 5: Part 2 cover art

games like

Space Channel 5: Part 2

Space Channel 5: Part 2 leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Music - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10

Like Space Channel 5: Part 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Space Channel 5: Part 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Audiosurf cover art
AudiosurfPure Mechanics · music rhythm racer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Lane-switching to the beat tests reaction speed.

full comparison →
Sayonara Wild Hearts cover art
Sayonara Wild HeartsPracticed Mastery · rhythm action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Moderate dodging and timing, deliberately forgiving

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Deltarune cover art
DeltarunePracticed Mastery · bullet-dodging RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Bullet-hell dodging in battles demands real reflexes

full comparison →
Guitar Hero: World Tour cover art
Guitar Hero: World TourPure Mechanics · music rhythm game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 8) - Fret-and-strum accuracy on expert note charts

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Rock Band 2 cover art
Rock Band 2Pure Mechanics · music rhythm game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 8) - Guitar, drum, and vocal accuracy on expert charts

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PaRappa the Rapper cover art
PaRappa the RapperPure Mechanics · rhythm game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 8) - Hitting button cues on beat is the whole game

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Tetris Effect cover art
Tetris EffectPure Mechanics · falling-block puzzle

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 8) - Piece placement under speed and Zone timing is the whole test

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Metal: Hellsinger cover art
Metal: HellsingerPure Mechanics · rhythm FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 8) - shooting on the beat is the entire skill test

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Super Mario Galaxy cover art
Super Mario GalaxyPracticed Mastery · 3D platformercross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Psychonauts cover art
PsychonautsPracticed Mastery · platform adventurecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Spider-Man cover art
Spider-ManPracticed Mastery · action-adventurecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Tomb Raider III: Adventures of Lara Croft cover art
Tomb Raider III: Adventures of Lara CroftPracticed Mastery · action-adventurecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Game details

Released
2002
Developer
United Game Artists
Platforms
PS3, Linux, PC, X360, DC, PS2
Modes
Single player, Multiplayer, Co-operative, Split screen
IGDB users
78/100
MusicAdventureActionScience fiction