Stealth Inc: A Clone in the Dark cover art

games like

Stealth Inc: A Clone in the Dark

Stealth Inc: A Clone in the Dark leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Adventure - then ranked by cheat-test profile.

EXECUTION7 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10

12 games like Stealth Inc: A Clone in the Dark

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Metroid cover art
Super MetroidPracticed Mastery · metroidvania

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 6) - Learning movesets, upgrades, and puzzles is the other half

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Dark Souls III cover art
Dark Souls IIIPracticed Mastery · action RPG

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 8) - fast roll timing against aggressive scripted bosses

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God of War (2005) cover art
God of War (2005)Practiced Mastery · character action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Blade combos, parries, and QTEs reward clean inputs

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Super Mario Galaxy 2 cover art
Super Mario Galaxy 2Practiced Mastery · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - Precise jumps and gravity navigation define every galaxy

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Kingdom Hearts II cover art
Kingdom Hearts IIPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: reads (0 vs 1) - Even superbosses run scripted, mappable patterns

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Crash Bandicoot: Warped cover art
Crash Bandicoot: WarpedPracticed Mastery · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - Precise platforming plus time-trial mastery

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Metal Gear Rising: Revengeance cover art
Metal Gear Rising: RevengeancePracticed Mastery · character action game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - parry timing and blade-mode cuts demand sharp reactions

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DmC: Devil May Cry cover art
DmC: Devil May CryPracticed Mastery · character action

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 6) - Color-coding turns encounters into solvable matching puzzles

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Darksiders cover art
DarksidersPracticed Mastery · action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - combo-driven combat with dodge timing

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Mega Man 2 cover art
Mega Man 2Practiced Mastery · action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - precise jumps and boss dodges under pressure

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Call of Juarez: Gunslinger cover art
Call of Juarez: GunslingerPracticed Mastery · arcade western shooter

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 6) - Score routes, skill trees, duel timing knowledge

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Game details

Released
2013
Platforms
PS3, Vita
Modes
Single player
IGDB critics
80/100
IGDB users
72/100
AdventureAction