Super Bomberman 2 cover art

games like

Super Bomberman 2

Super Bomberman 2 leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy, Tactical, Arcade - then ranked by cheat-test profile.

EXECUTION6 /10READS5 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Super Bomberman 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Super Bomberman 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Battlefield 4 cover art
Battlefield 4Competitive PvP · military FPS

Both lean on reads about the same (5 vs 5). Biggest difference: execution (6 vs 7) - Gunplay, vehicle mastery, and movement under fire

full comparison →
Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Hitscan aim and ability timing in firefights

full comparison →
Tom Clancy's Rainbow Six: Vegas cover art
Tom Clancy's Rainbow Six: VegasCompetitive PvP · tactical FPS

Both lean on reads about the same (5 vs 5). Biggest difference: execution (6 vs 7) - Aim and snap-to-cover gunplay punish slow hands

full comparison →
Plants vs. Zombies: Garden Warfare cover art
Plants vs. Zombies: Garden WarfareCompetitive PvP · class-based shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (5 vs 4) - Human opponents flank and juke in class-based skirmishes

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Brawl Stars cover art
Brawl StarsCompetitive PvP · mobile arena brawler

Both lean on execution about the same (6 vs 6). Biggest difference: reads (5 vs 6) - Human teams rotate, bait supers, and adapt

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Tom Clancy's Ghost Recon Advanced Warfighter cover art
Tom Clancy's Ghost Recon Advanced WarfighterPracticed Mastery · tactical shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (5 vs 4) - Multiplayer squads outflank and adapt to your habits

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Awesomenauts cover art
AwesomenautsGrand Arena · 2D MOBA

Both lean on execution about the same (6 vs 6). Biggest difference: reads (5 vs 6) - Human opponents adapt lanes and picks constantly.

full comparison →
Def Jam: Fight for NY cover art
Def Jam: Fight for NYCompetitive PvP · wrestling fighting gamecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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NBA 2K16 cover art
NBA 2K16Competitive PvP · basketball simulationcross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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NBA 2K14 cover art
NBA 2K14Competitive PvP · basketball simulationcross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Halo: Reach cover art
Halo: ReachPracticed Mastery · sci-fi FPScross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - DMR precision and armour-ability timing

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Gears of War 2 cover art
Gears of War 2Practiced Mastery · cover shootercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Gnasher battles and movement tech set the ceiling

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Game details

Released
1994
Developer
Hudson Soft
Franchise
Bomberman
Platforms
Satellaview, SNES, SFAM
Modes
Single player, Multiplayer
IGDB users
80/100
StrategyTacticalArcadeActionScience fictionHistorical