The Big Con cover art

games like

The Big Con

The Big Con leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click - then ranked by cheat-test profile.

EXECUTION2 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10

12 games like The Big Con

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Wolf Among Us cover art
The Wolf Among UsPure Optimization · detective adventure

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Fables inhabitants follow scripted roles with no adaptive modelling

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Unpacking cover art
UnpackingPure Optimization · zen puzzle

Both lean on variance about the same (1 vs 1). Biggest difference: execution (2 vs 1) - Item placement requires light spatial judgment but no precision

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LEGO Star Wars: The Complete Saga cover art
LEGO Star Wars: The Complete SagaPracticed Mastery · action-adventure platformercross-genre

Both lean on variance about the same (1 vs 1). Biggest difference: execution (2 vs 3) - Simple combat and jumps, death barely punished

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Night in the Woods cover art
Night in the WoodsPracticed Mastery · narrative platformercross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Scripted small-town narrative; no adaptive opponents

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Untitled Goose Game cover art
Untitled Goose GamePracticed Mastery · stealth puzzlecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - NPCs follow fixed patterns.

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Fable: The Lost Chapters cover art
Fable: The Lost ChaptersPracticed Mastery · action RPGcross-genre

Both lean on variance about the same (1 vs 1). Biggest difference: execution (2 vs 3) - Forgiving combat needs little precision

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The Legend of Zelda: Link's Awakening DX cover art
The Legend of Zelda: Link's Awakening DXPracticed Mastery · action-adventurecross-genre

Both lean on variance about the same (1 vs 1). Biggest difference: execution (2 vs 3) - light combat and platforming precision

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Dreamfall: The Longest Journey cover art
Dreamfall: The Longest JourneyPure Optimization · narrative adventurecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Scripted narrative continuation with no adaptive opponents

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Spiritfarer cover art
SpiritfarerPure Optimization · management adventurecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Spirits follow scripted arcs.

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FAR: Lone Sails cover art
FAR: Lone SailsPure Optimization · atmospheric vehicle adventurecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - No opponent of any kind

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Assassin's Creed: Liberation HD cover art
Assassin's Creed: Liberation HDPracticed Mastery · stealth action adventurecross-genre

Both lean on variance about the same (1 vs 1). Biggest difference: execution (2 vs 3) - Forgiving parkour and counter-based combat

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Harry Potter and the Order of the Phoenix cover art
Harry Potter and the Order of the PhoenixPracticed Mastery · licensed adventurecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Scripted students and Umbridge plots, no adaptive foe

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Game details

Released
2021
Developer
Mighty Yell
Platforms
Series X|S, PS4, PC, PS5, XONE
Modes
Single player
IGDB critics
78/100
IGDB users
60/100
Point-and-clickAdventureIndieComedy