The Complex: Found Footage cover art

games like

The Complex: Found Footage

The Complex: Found Footage leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION3 /10

9 games like The Complex: Found Footage

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Visage cover art
VisageLight / Casual · survival horror

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Slow movement and item use.

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Murdered: Soul Suspect cover art
Murdered: Soul SuspectSystems & Chaos · detective adventurecross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Clues and case answers are hidden until found

full comparison →
The Dark Pictures Anthology: Man of Medan cover art
The Dark Pictures Anthology: Man of MedanSystems & Chaos · interactive horror dramacross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - QTEs and heartbeat prompts need basic timing.

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Layers of Fear (2016) cover art
Layers of Fear (2016)Systems & Chaos · psychological walking horrorcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 5) - Room geometry shifts semi-randomly, disorienting the player

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Evil cover art
EvilSystems & Chaos · horror walking simcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Walking and looking; minimal physical demand

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MiSide cover art
MiSideLight / Casual · narrative horror adventurecross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Story surprises are hidden only until experienced

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Yume Nikki cover art
Yume NikkiSystems & Chaos · surreal explorationcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Random events and obscure unknown triggers

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Erica cover art
EricaLight / Casual · FMV interactive moviecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Touch gestures with no skill ceiling

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Kholat cover art
KholatSystems & Chaos · horror explorationcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (3 vs 4) - Landmark navigation and route memory converge with repetition

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Game details

Released
2022
Developer
pgWave.
Platforms
PC
Modes
Single player
IGDB users
70/100
SimulatorAdventureIndieHorror