theHunter: Call of the Wild cover art

games like

theHunter: Call of the Wild

theHunter: Call of the Wild leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator, Strategy - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10

12 games like theHunter: Call of the Wild

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

State of Decay cover art
State of DecayPracticed Mastery · zombie survival management

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Melee and driving are functional, not demanding

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Sons of the Forest cover art
Sons of the ForestPracticed Mastery · survival horror

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Ranged and melee combat demands aim and timing

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Darkwood cover art
DarkwoodSystems & Chaos · survival horror

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - night-defense reflexes under limited vision

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Five Nights at Freddy's 4 cover art
Five Nights at Freddy's 4Systems & Chaos · survival horror

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Reacting to breath audio cues within tight windows matters

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Once Human cover art
Once HumanPracticed Mastery · open-world survival shooter

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (6 vs 7) - Scenario tech tree, base construction, and gear crafting are solvable

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Rogue Legacy cover art
Rogue LegacyPracticed Mastery · platformer roguelitecross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Middle-earth: Shadow of Mordor cover art
Middle-earth: Shadow of MordorPracticed Mastery · open-world actioncross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Nemesis orcs remember you but remain mappable scripts

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Borderlands cover art
BorderlandsPracticed Mastery · looter shootercross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (5 vs 4) - Procedural loot drops gate your power

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Payday 2 cover art
Payday 2Practiced Mastery · co-op heist shootercross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Sustained gunfights and stealth execution under pressure

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S.T.A.L.K.E.R.: Shadow of Chernobyl cover art
S.T.A.L.K.E.R.: Shadow of ChernobylPracticed Mastery · survival FPScross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - A-Life feels alive but doesn't model you

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Deep Rock Galactic cover art
Deep Rock GalacticPracticed Mastery · co-op first-person shootercross-genre

Both lean on variance about the same (5 vs 5). Biggest difference: execution (5 vs 6) - Accurate shooting and mobility across 3D cave terrain is demanding

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Resident Evil Revelations 2 cover art
Resident Evil Revelations 2Practiced Mastery · survival horrorcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Scripted enemies and co-op partner; no adaptive opposition.

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Game details

Released
2017
Developer
Expansive Worlds
Platforms
PS4, PC, XONE
Modes
Single player, Multiplayer, Co-operative
IGDB critics
74/100
IGDB users
69/100
ShooterSimulatorSportStrategyAdventureActionOpen world