Tokyo Dark cover art

games like

Tokyo Dark

Tokyo Dark leans Variance (Light / Casual). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click, Visual Novel - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION2 /10

12 games like Tokyo Dark

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Walking Dead cover art
The Walking DeadLight / Casual · narrative adventure

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →
Batman: The Telltale Series cover art
Batman: The Telltale SeriesLight / Casual · narrative adventure

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →
Tales from the Borderlands cover art
Tales from the BorderlandsLight / Casual · narrative adventure

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (2 vs 1) - Choices barely change outcomes; nothing to solve

full comparison →
Grim Fandango Remastered cover art
Grim Fandango RemasteredLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
Circle of Blood cover art
Circle of BloodLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
Broken Sword: The Smoking Mirror cover art
Broken Sword: The Smoking MirrorLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
Emily is Away cover art
Emily is AwayLight / Casual · interactive fiction

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Typing gibberish renders to dialogue automatically

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Everlasting Summer cover art
Everlasting SummerLight / Casual · visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Reading and clicking choices, nothing physical

full comparison →
Little Misfortune cover art
Little MisfortuneLight / Casual · narrative adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Walking and choices only

full comparison →
Day of the Tentacle Remastered cover art
Day of the Tentacle RemasteredLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
Doki Doki Literature Club! cover art
Doki Doki Literature Club!Light / Casual · horror visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - No inputs beyond clicking text - zero physical demand

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The Song of Saya cover art
The Song of SayaLight / Casual · horror visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - No dexterity component; pure reading

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Game details

Released
2017
Developer
Cherrymochi
Platforms
PC, Mac, Switch
Modes
Single player
IGDB critics
78/100
IGDB users
79/100
Point-and-clickPuzzleAdventureIndieVisual NovelHorrorMystery