Touhou Hisouten: Scarlet Weather Rhapsody cover art

games like

Touhou Hisouten: Scarlet Weather Rhapsody

Touhou Hisouten: Scarlet Weather Rhapsody leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION8 /10READS7 /10VARIANCE4 /10OPTIMIZATION5 /10

Like Touhou Hisouten: Scarlet Weather Rhapsody, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Touhou Hisouten: Scarlet Weather Rhapsody

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Smash Bros. Brawl cover art
Super Smash Bros. BrawlCompetitive PvP · platform fighter

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 6) - Slower engine lowers the ceiling but spacing still needs hands.

full comparison →
For Honor cover art
For HonorCompetitive PvP · directional melee fighter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 9) - Mixups versus parries are pure reads

full comparison →
My Hero Ultra Rumble cover art
My Hero Ultra RumbleCompetitive PvP · hero battle royale

Both lean on optimization about the same (5 vs 5). Biggest difference: reads (7 vs 5) - predicting human opponent tactics

full comparison →
Chivalry: Medieval Warfare cover art
Chivalry: Medieval WarfareCompetitive PvP · medieval melee combat

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 2) - Battlefield chaos with many players

full comparison →
Dragon Ball: Sparking! Zero cover art
Dragon Ball: Sparking! ZeroGrand Arena · 3D arena fighter

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 2) - Character scaling imbalance adds mild outcome variance

full comparison →
Call of Duty: Modern Warfare 2 cover art
Call of Duty: Modern Warfare 2Competitive PvP · military FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Outguessing human rotations and flanks

full comparison →
Counter-Strike: Global Offensive cover art
Counter-Strike: Global OffensiveCompetitive PvP · tactical FPScross-genre

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 9) - Spray control and flick precision at the top

full comparison →
Fortnite cover art
FortniteGrand Arena · build-fight battle royalecross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 5) - Loot drops, storm, item rotations vary

full comparison →
Team Fortress 2 cover art
Team Fortress 2Competitive PvP · class-based team shootercross-genre

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 7) - Projectile aim and rocket jumps reward hands

full comparison →
Apex Legends cover art
Apex LegendsCompetitive PvP · battle royale FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Adaptive squads in unpredictable rotations and third-parties.

full comparison →
Battlefield V cover art
Battlefield VCompetitive PvP · WWII team shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Flanks and squad play reward map sense

full comparison →
Marvel Rivals cover art
Marvel RivalsGrand Arena · hero team shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 3) - Map and team comp roll affects

full comparison →

Game details

Released
2008
Developer
Twilight Frontier
Franchise
Touhou Project
Platforms
PC
Modes
Single player, Multiplayer, Split screen
IGDB users
79/100
FightingIndieActionFantasy