UFC Undisputed 3 cover art

games like

UFC Undisputed 3

UFC Undisputed 3 leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION7 /10READS5 /10VARIANCE2 /10OPTIMIZATION5 /10

Like UFC Undisputed 3, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like UFC Undisputed 3

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

My Hero Ultra Rumble cover art
My Hero Ultra RumbleCompetitive PvP · hero battle royale

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - item and loot drops are random

full comparison →
Dragon Ball: Xenoverse cover art
Dragon Ball: XenoversePracticed Mastery · arena fighter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 6) - 3D arena combos, vanishes and ki management need practiced hands

full comparison →
Mortal Kombat: Armageddon cover art
Mortal Kombat: ArmageddonCompetitive PvP · fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: reads (5 vs 6) - Versus humans, baiting and punishing habits is the meta

full comparison →
Mortal Kombat Trilogy cover art
Mortal Kombat TrilogyCompetitive PvP · fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: reads (5 vs 6) - Human opponents must be baited into unsafe moves

full comparison →
Def Jam: Fight for NY cover art
Def Jam: Fight for NYCompetitive PvP · wrestling fighting game

Both lean on reads about the same (5 vs 5). Biggest difference: execution (7 vs 6) - Combo timing, grapple inputs, environment slams demand solid hands.

full comparison →
Dragon Ball Z: Budokai Tenkaichi cover art
Dragon Ball Z: Budokai TenkaichiCompetitive PvP · 3D arena fighter

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Almost nothing random once movesets are known

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Mortal Kombat vs. DC Universe cover art
Mortal Kombat vs. DC UniverseCompetitive PvP · crossover fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: reads (5 vs 6) - Human mixups, though a simpler toolset than peers

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Tom Clancy's Rainbow Six: Vegas cover art
Tom Clancy's Rainbow Six: VegasCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Battlefield 3 cover art
Battlefield 3Competitive PvP · military FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Spawns, destruction, and vehicle drops shuffle engagements

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Call of Duty: Black Ops II cover art
Call of Duty: Black Ops IIPure Mechanics · military FPScross-genre

Both lean on reads about the same (5 vs 5). Biggest difference: execution (7 vs 8) - Snap aim and movement speed decide split-second gunfights

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Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 8) - Slide-hopping and aim under speed set a high ceiling

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Halo 3 cover art
Halo 3Pure Mechanics · arena FPScross-genre

Both lean on reads about the same (5 vs 5). Biggest difference: execution (7 vs 8) - Precision aim and grenade-melee timing

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Game details

Released
2012
Developer
Yuke's
Franchise
UFC
Platforms
PS3, X360
Modes
Single player, Multiplayer, Split screen
IGDB critics
85/100
IGDB users
71/100
FightingSport