Victoria II cover art

games like

Victoria II

Victoria II leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Simulator, Strategy - then ranked by cheat-test profile.

EXECUTION1 /10READS1 /10VARIANCE2 /10OPTIMIZATION9 /10

12 games like Victoria II

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Fire Emblem: Three Houses cover art
Fire Emblem: Three HousesPure Optimization · tactical RPG

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 3) - Hit rates and crit RNG affect runs

full comparison →
Medieval II: Total War cover art
Medieval II: Total WarPure Optimization · grand strategy wargame

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - real-time battle micro is modest

full comparison →
RollerCoaster Tycoon cover art
RollerCoaster TycoonPure Optimization · theme park sim

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Guests are simple, fully mappable simulations

full comparison →
SimCity 4 cover art
SimCity 4Pure Optimization · city builder

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Solo sandbox with no adversarial pressure

full comparison →
Stronghold cover art
StrongholdPure Optimization · city-building strategy

Both lean on variance about the same (2 vs 2). Biggest difference: execution (1 vs 2) - minimal, mostly clicking and management

full comparison →
Banished cover art
BanishedPure Optimization · village survival builder

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - no opponent

full comparison →
Bloons TD 6 cover art
Bloons TD 6Pure Optimization · tower defense

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Bloon waves are fixed and known

full comparison →
Dawn of Discovery cover art
Dawn of DiscoveryPure Optimization · city-building strategy

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Pausable building keeps hands out of the equation

full comparison →
Divinity: Original Sin II - Definitive Edition cover art
Divinity: Original Sin II - Definitive EditionPure Optimization · tactical RPG

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 3) - Initiative rolls, random loot and unknown encounters add spice

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Anno 1800 cover art
Anno 1800Pure Optimization · production city-builder

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (9 vs 10) - supply chains and ratios are the game

full comparison →
The Movies cover art
The MoviesPure Optimization · business simulation

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - No adaptive rival studios to outwit

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Graveyard Keeper cover art
Graveyard KeeperPure Optimization · management sim

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Villagers run on fixed schedules

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Game details

Released
2010
Developer
Paradox Interactive
Platforms
Linux, PC, Mac
Modes
Single player, Multiplayer
IGDB critics
76/100
IGDB users
81/100
Real Time Strategy (RTS)SimulatorStrategyHistoricalSandboxWarfare