
games like
Warhammer: End Times - Vermintide
Warhammer: End Times - Vermintide leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Role-playing (RPG), Strategy, Hack and slash/Beat 'em up - then ranked by cheat-test profile.
Like Warhammer: End Times - Vermintide, but easier
Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.
12 games like Warhammer: End Times - Vermintide
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on variance about the same (4 vs 4). Biggest difference: execution (7 vs 6) - Sustained gunfights and stealth execution under pressure
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Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 5) - Procedurally rolled worlds, bosses, and item availability.
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Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 5) - run seeds and loot are randomized
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Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Action RPG in real-time; dodging and attack timing matter substantially
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Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Enemies are scripted; no adaptive opponent exists
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Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Tight platforming, parries, and dodge-rolls demand precise inputs.
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Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 3) - Chest contents and drop tables have minor variance
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Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 3) - Scavenger bot loot adds mild RNG to crafting resources
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Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Bullet-hell dodge-rolling and precise aim define survival.
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Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Accurate shooting and mobility across 3D cave terrain is demanding
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Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 3) - Wind direction and enemy patrol timing add first-run uncertainty
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Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 3) - Random pill colors against fixed virus layouts, quickly bounded
full comparison →Game details
- Released
- 2015
- Developer
- Fatshark
- Franchise
- Warhammer
- Platforms
- PS4, PC, XONE
- Modes
- Single player, Multiplayer, Co-operative
- IGDB critics
- 80/100
- IGDB users
- 74/100