Zero Sievert cover art

games like

Zero Sievert

Zero Sievert leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE7 /10OPTIMIZATION7 /10

12 games like Zero Sievert

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Risk of Rain cover art
Risk of RainPracticed Mastery · roguelike shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Dodging projectiles and platforming under scaling pressure.

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Hand of Fate cover art
Hand of FateSystems & Chaos · card-driven action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - The Dealer is scripted; encounters don't adapt to your style

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Borderlands 2 cover art
Borderlands 2Systems & Chaos · looter shooter RPG

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Enemies are scripted loot fodder

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XCOM: Enemy Unknown cover art
XCOM: Enemy UnknownSystems & Chaos · turn-based tactics

Both lean on variance about the same (7 vs 7). Biggest difference: execution (5 vs 3) - Turn-based; no twitch inputs; cover placement has mild precision

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Warframe cover art
WarframePure Optimization · looter shooter

Both lean on execution about the same (5 vs 5). Biggest difference: variance (7 vs 5) - Relic cracking and mod drop RNG dominate progression

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S.T.A.L.K.E.R.: Shadow of Chernobyl cover art
S.T.A.L.K.E.R.: Shadow of ChernobylPracticed Mastery · survival FPS

Both lean on execution about the same (5 vs 5). Biggest difference: variance (7 vs 5) - Anomalies, mutant spawns, and artifact RNG hide information

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The Binding of Isaac cover art
The Binding of IsaacTwitch Chaos · action roguelike

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 7) - Twin-stick dodging through bullet-dense rooms

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Diablo IV cover art
Diablo IVSystems & Chaos · loot-grind ARPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 3) - Clicking and dodging are light; gear carries you.

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Rogue Legacy cover art
Rogue LegacyPracticed Mastery · platformer roguelite

Both lean on execution about the same (5 vs 5). Biggest difference: variance (7 vs 5) - Heir traits and room layouts introduce run-to-run randomness

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Brotato cover art
BrotatoSystems & Chaos · survivors-like

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Auto-aim shooting with movement dodging only.

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The First Descendant cover art
The First DescendantPracticed Mastery · looter shooter

Both lean on execution about the same (5 vs 6). Biggest difference: execution (5 vs 6) - Colossus boss fights and intercept missions require dodge timing and aim

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Pathologic 2 cover art
Pathologic 2Systems & Chaos · narrative survival

Both lean on execution about the same (5 vs 4). Biggest difference: execution (5 vs 4) - Combat is clumsy but matters.

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Game details

Released
2024
Developer
CABO Studio
Platforms
PC
Modes
Single player
IGDB critics
85/100
IGDB users
69/100
Role-playing (RPG)AdventureActionSurvival