head to head
0rbitalisvsAstroneer
0rbitalis leans Optimization (Pure Optimization); Astroneer leans Optimization (Pure Optimization).
0rbitalisAstroneer
Axis by axis
Execution1 vs 2
Astroneer leans harder on execution: Light terrain tool inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Astroneer leans harder on variance: Planet resource distribution
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

