head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Systems & Chaos
A relaxed visual scan for hidden cats with nothing else underneath.

Variance · Light / Casual
A live-action FMV thriller steered through touchpad choices and gestures.
100 March Cats leans Variance (Systems & Chaos); Erica leans Variance (Light / Casual).
100 March Cats leans a little harder on execution, though the gap is small.
100 March Cats
Clicking found cats takes no skill
Erica
Touch gestures with no skill ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
100 March Cats
Nothing adapts in a still picture
Erica
No opponent
100 March Cats leans a little harder on variance, though the gap is small.
100 March Cats
Cat positions are unknown until spotted, once
Erica
Branch outcomes hidden on first viewing
Erica leans a little harder on optimization, though the gap is small.
100 March Cats
Systematic screen-scanning is the only technique
Erica
Mapping choice branches across replays
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.