head to head
7 Days to Die asks more than Portal, and the gap is variance.

Optimization · Pure Optimization
A zombie survival crafter where horde-night base design carries the game.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
7 Days to Die leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
7 Days to Die
Aim and movement during horde nights matter.
Portal
Portal placement timing modest.
7 Days to Die leans a little harder on reads, though the gap is small.
7 Days to Die
Zombie AI is largely scripted with minor pathing adaptation.
Portal
No adversary modeling player.
7 Days to Die leans clearly harder on variance.
7 Days to Die
World generation and loot rolls randomized.
Portal
Deterministic chambers; no randomness.
Portal leans a little harder on optimization, though the gap is small.
7 Days to Die
Base design and horde-night kill funnels dominate.
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.