head to head
7 Wonders of the Ancient WorldvsOnce Human
7 Wonders of the Ancient World leans Optimization (Pure Optimization); Once Human leans Optimization (Practiced Mastery).
7 Wonders of the Ancient WorldOnce Human
Axis by axis
Execution4 vs 5
Once Human leans harder on execution: Third-person shooting and dodge rolls require real aim and timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Once Human leans harder on variance: Deviant spawn composition and loot tables carry meaningful randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

