head to head
80 DaysvsCitizen Sleeper
80 Days leans Optimization (Systems & Chaos); Citizen Sleeper leans Optimization (Systems & Chaos).
80 DaysCitizen Sleeper
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 1
Citizen Sleeper leans harder on reads: NPCs follow branching scripts.
Variance5 vs 6
Citizen Sleeper leans harder on variance: Daily dice rolls drive outcomes.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

