head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A narrative race around an alternate steampunk world balancing routes, money, and time.

Optimization · Pure Optimization
A noir management game where a corrupt retiring police chief juggles dispatches, mobsters, and money.
80 Days leans Optimization (Systems & Chaos); This Is the Police leans Optimization (Pure Optimization).
This Is the Police leans a little harder on execution, though the gap is small.
80 Days
Menu choices only, no physical skill
This Is the Police
Menu-driven dispatching, no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
80 Days
NPCs follow scripted branches, never adapt
This Is the Police
Mob and city events are scripted
80 Days leans a little harder on variance, though the gap is small.
80 Days
Unknown routes, events, and market prices on first runs
This Is the Police
Call outcomes and officer rolls are uncertain
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
80 Days
Routing, packing, and trading converge to optimal circumnavigations
This Is the Police
Staffing, dispatch triage, and cash management solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.