head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A hidden-object mystery about searching scenes and solving puzzles to crack a case.

Optimization · Pure Optimization
A story-first adventure with gentle item-puzzle logic as its only test.
9 Clues: The Secret of Serpent Creek leans Optimization (Pure Optimization); Back to the Future: The Game leans Optimization (Pure Optimization).
9 Clues: The Secret of Serpent Creek leans a little harder on execution, though the gap is small.
9 Clues: The Secret of Serpent Creek
Clicking hidden objects needs only patience
Back to the Future: The Game
Telltale point-and-click, zero dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
9 Clues: The Secret of Serpent Creek
No adaptive opponent in a casual mystery
Back to the Future: The Game
Characters follow the episodic script
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
9 Clues: The Secret of Serpent Creek
Object and clue locations hidden until found
Back to the Future: The Game
Puzzle solutions are hidden until found
Back to the Future: The Game leans a little harder on optimization, though the gap is small.
9 Clues: The Secret of Serpent Creek
Working through puzzles and deductions is the loop
Back to the Future: The Game
Light item-logic puzzles drive each episode
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.