head to head
A Building Full of Cats asks more than Erica, and the gap is variance.

Variance · Systems & Chaos
A hidden-object hunt that tests visual search until every cat location is known.

Variance · Light / Casual
A live-action FMV thriller steered through touchpad choices and gestures.
A Building Full of Cats leans Variance (Systems & Chaos); Erica leans Variance (Light / Casual).
A Building Full of Cats leans a little harder on execution, though the gap is small.
A Building Full of Cats
Clicking spotted cats takes no dexterity
Erica
Touch gestures with no skill ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
A Building Full of Cats
No opponent of any kind
Erica
No opponent
A Building Full of Cats leans clearly harder on variance.
A Building Full of Cats
Hidden cat locations are the entire challenge until found
Erica
Branch outcomes hidden on first viewing
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
A Building Full of Cats
Systematic screen-scanning is the only strategy layer
Erica
Mapping choice branches across replays
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.