head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A charming 3D collectathon platformer.

Execution · Light / Casual
A relaxed collect-everything playground with near-zero failure pressure.
A Hat in Time leans Execution (Practiced Mastery); LEGO Marvel's Avengers leans Execution (Light / Casual).
A Hat in Time leans a little harder on execution, though the gap is small.
A Hat in Time
Forgiving 3D platforming
LEGO Marvel's Avengers
Mashing through enemies asks almost nothing of the hands
A Hat in Time leans a little harder on reads, though the gap is small.
A Hat in Time
Scripted bosses
LEGO Marvel's Avengers
No adaptive opposition anywhere in the sandbox
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
A Hat in Time
Deterministic levels
LEGO Marvel's Avengers
Collectible locations are fixed, just initially unknown
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
A Hat in Time
Badge loadouts offer light tuning
LEGO Marvel's Avengers
Hundred-percent completion is a checklist, not a puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.