head to head
A Plague Tale: InnocencevsLimbo
A Plague Tale: Innocence leans Optimization (Practiced Mastery); Limbo leans Execution (Practiced Mastery).
A Plague Tale: InnocenceLimbo
Axis by axis
Execution4 vs 5
Limbo leans harder on execution: Tight platforming with trial-and-error.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
A Plague Tale: Innocence leans harder on variance: Light patrol variation.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

