head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
A cinematic stealth-adventure about siblings surviving plague-era France.

Optimization · Practiced Mastery
A survival-horror sequel with puzzle-heavy exploration and resource-scarce combat.
A Plague Tale: Innocence leans Optimization (Practiced Mastery); Tormented Souls II leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
A Plague Tale: Innocence
Stealth and sling aiming need basic skill.
Tormented Souls II
Survival-horror aiming and dodging under resource pressure.
Tormented Souls II leans a little harder on reads, though the gap is small.
A Plague Tale: Innocence
Guard patrols are scripted.
Tormented Souls II
Fixed monster behavior, not adaptive to player.
Tormented Souls II leans a little harder on variance, though the gap is small.
A Plague Tale: Innocence
Light patrol variation.
Tormented Souls II
Scripted-but-unknown enemy encounters and item placement.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
A Plague Tale: Innocence
Encounter routes have clean solutions.
Tormented Souls II
Resource management and puzzle solutions are learnable and solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.