head to head
Abyss: The Wraiths of EdenvsBroken Sword: The Smoking Mirror
Abyss: The Wraiths of Eden leans Optimization (Systems & Chaos); Broken Sword: The Smoking Mirror leans Optimization (Light / Casual).
Abyss: The Wraiths of EdenBroken Sword: The Smoking Mirror
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Abyss: The Wraiths of Eden leans harder on variance: Scene contents are hidden only until searched
Optimization4 vs 3
Abyss: The Wraiths of Eden leans harder on optimization: Each hidden-object scene and puzzle has one fixed solution
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

