head to head

Age of Empires III cover artvsThe Lord of the Rings: The Battle for Middle-earth cover art

Age of Empires IIIvsThe Lord of the Rings: The Battle for Middle-earth

Age of Empires III leans Optimization (Mind & Math); The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math).

EXECUTION5 /10READS6 /10VARIANCE4 /10OPTIMIZATION8 /10
Age of Empires IIIThe Lord of the Rings: The Battle for Middle-earth

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads6 vs 6

Even - both lean on reads about the same.

Variance4 vs 3

Age of Empires III leans harder on variance: Map spawns and shipment ordering unknowns

Optimization8 vs 7

Age of Empires III leans harder on optimization: Home-city decks are a build-crafting layer

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Empires III

full breakdown

The Lord of the Rings: The Battle for Middle-earth