head to head

Age of Empires IV cover artvsRise of Nations cover art

Age of Empires IVvsRise of Nations

Age of Empires IV leans Optimization (Grand Arena); Rise of Nations leans Optimization (Mind & Math).

EXECUTION7 /10READS7 /10VARIANCE2 /10OPTIMIZATION8 /10
Age of Empires IVRise of Nations

Axis by axis

Execution7 vs 5

Age of Empires IV leans harder on execution: APM and micro matter, lower than SC2

Reads7 vs 7

Even - both lean on reads about the same.

Variance2 vs 3

Rise of Nations leans harder on variance: Map resource placement and wonder race timing add moderate uncertainty

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Empires IV

full breakdown

Rise of Nations