head to head
Age of Empires asks more than Offworld Trading Company, and the gap is execution.

Optimization · Mind & Math
The original historical RTS of advancing ages, booming economies, and rushing armies.

Optimization · Mind & Math
An economic RTS where you bankrupt rival Mars corporations through market manipulation instead of guns.
Age of Empires leans Optimization (Mind & Math); Offworld Trading Company leans Optimization (Mind & Math).
Age of Empires leans clearly harder on execution.
Age of Empires
APM and micro under pressure
Offworld Trading Company
Light APM, mostly market clicks
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires
Scouting and countering human strategies
Offworld Trading Company
Live market PvP means modelling rival tycoons
Age of Empires leans a little harder on variance, though the gap is small.
Age of Empires
Fog of war and map resources
Offworld Trading Company
Map resource distribution varies per game
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires
Build orders and eco timing dominate
Offworld Trading Company
Supply-chain math and buyout timing are deeply solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.