head to head
Age of MythologyvsEVE Online
Age of Mythology leans Optimization (Mind & Math); EVE Online leans Optimization (Mind & Math).
Age of MythologyEVE Online
Axis by axis
Execution5 vs 2
Age of Mythology leans harder on execution: Standard RTS micro demands
Reads6 vs 7
EVE Online leans harder on reads: Player corporations and fleet FC decisions involve deep human prediction
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 9
EVE Online leans harder on optimization: Industry chains, fleet doctrines, and trade routes are deeply solvable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

