head to head
Neither is simply harder - they are hard in different places. Age of Mythology demands more execution; Frozen Synapse demands more reads.

Optimization · Mind & Math
An RTS where Greek, Norse, and Egyptian pantheons lend myth units and god powers to war.

Reads · Mind & Math
A simultaneous-turn tactics game where you plot moves against a human's unseen plan and watch both resolve.
Age of Mythology leans Optimization (Mind & Math); Frozen Synapse leans Reads (Mind & Math).
Age of Mythology leans clearly harder on execution.
Age of Mythology
Standard RTS micro demands
Frozen Synapse
Simultaneous turns remove all dexterity
Frozen Synapse leans clearly harder on reads.
Age of Mythology
Human opponents and god-power timing bluffs
Frozen Synapse
You must predict a human's hidden plan each turn
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Mythology
Fog of war and random maps
Frozen Synapse
Hidden enemy orders and fog on some modes
Age of Mythology leans a little harder on optimization, though the gap is small.
Age of Mythology
God choices and favor economy reward planning
Frozen Synapse
Line-of-sight geometry and timing are calculable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.