head to head
Age of War 2 asks more than The Elder Scrolls V: Skyrim, and the gap is reads.

Optimization · Pure Optimization
A lane-defense strategy game about timing economy and unit upgrades.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Age of War 2 leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans a little harder on execution, though the gap is small.
Age of War 2
Clicking to deploy units, no twitch precision
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Age of War 2 leans clearly harder on reads.
Age of War 2
Mostly versus AI; minimal opponent adaptation
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Age of War 2
Little hidden randomness in unit outcomes
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Age of War 2 leans a little harder on optimization, though the gap is small.
Age of War 2
Economy timing and unit composition through the ages decides wins
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.